Playstation Vita Discussion

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Re: Playstation Vita (formerly PSP2/NGP - $250)

I agree with BadMoon. I can see selling the Vita as an uphill battle. I can't see myself buying one as I have my phone when I'm out-and-about and when I'm home I have my PS3/Xbox.
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

It's hard to really say if the PSP failed or didn't fail when it was constantly bombarded by the Nintendo lineup and then by the "mobile" apps on phones and such.

That's my point. That competition isnt going anywhere. And guess what? They are cheaper.
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

Wall of text incoming!

The funny thing that happens when people bring up the value proposition comparison between iOS/smartphone gaming and dedicated gaming handhelds (vita, 3ds) is that most forget the immediacy of the hardware upgrade cycle in the former.

This is actually one huge flaw that a lot of hardcore iOS gamers have started to realize. Because Apple releases a new, more powerful iteration of iPhone/iTouch hardware every year, the performance disparity grows and is fracturing their games marketplace. Some older models from just 2 years ago won't play the newest games, and if they do, they run at ____ frame rates. Infinity Blade 2, just released last week, runs like crap on the iPhone 4. Don't bother playing it on the 3GS.

The PSP and DS provided a dedicated platform for 6-7 years, and it should be expected that Vita and 3DS will do the same. In that regard, is the price for entry that bad in comparison to you'd end up paying on iOS hardware alone? Also Developers manage to make games look and play better on traditinal gaming handhelds years into the systems' existence. Can you say the same for ios?

What're you gonna tell your kid when they find out that the game they want won't run on their 1-year old iPod Touch?

I think the Vita will do just fine. The PSP wasn't a failure. A handheld that carved a niche (a 75 million sold niche) for itself against Nintendo when all previous contenders failed is a success in my book.

There will always be a place for dedicated gaming handhelds. I won't argue that Vita will have a tough time against ios and smartphones. The reality is that iOS has taken a sizable chunk from The dedicated handheld gaming market, but I think that that current structure can't sustain itself for long. I don't think the $.99 model will last. For every Angry Birds, there are thousands of games that barely make any money. Part of this can be attributed to Apple's piss-poor management and support of the marketplace. The second factor is one that Darthviper alluded to: most iOS games are junk. The casuals can keep their 16-bit re-treads, FarmVille ports and complete IP rip-offs (90% off Gameloft's releases).

Say what you want about the cost of games on 3DS and Vita, but when you consider the value proposition in games that look like Mario and Uncharted compared to ios's highest profile games (and what are those, exactly?), you can see what you're getting. Infinity Blade 2 as mentioned earlier, is most arguably the highest profile hardcore iOS game of the year. It looks great, but its essentially a repetitive on-rails hack-n-slash that lasts maybe 4 hours. For $7, that's fine, but you get what you pay for.

Aside from the fact that touch-only controls are poor substitutes to tactile buttons on dedicated ga,img handhelds, iOS has no exclusive franchises. Angry Birds made its way into 3DS already, Id bet more and more developers will begin to migrate away from ios as conditions there become less ideal. Along with the more traditional experiences, casual ios-like types of games can be find a place on vita, as it has a capacitive touch screen.

I love my iDevices, but none of the games I have on it are played for more than a couple hours at most. Id consider the $250 for the vita a great value, even when you consider the price of memory, which will go down quickly (as it did for PSP's pro duo sticks).
 
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Re: Playstation Vita (formerly PSP2/NGP - $250)

I would take one DS/PSP game over 40 $0.99 iOS/Android games any day.
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

The Vita releases today in Japan. From early numbers at Andria Sang, pre-orders ranged in at about 700K, which is great numbers for Japan.

Expect some impressions and videos soon.

Pics and stuff:

People lining up hours ahead.
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Re: Playstation Vita (formerly PSP2/NGP - $250)

I told myself i wouldn't get one until next xmas when its price dropped, but damn that _____ is sexy!
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

Unboxing of the Japanese unit:

[ame]https://youtu.be/FjE8ulhC0kc[/ame]

Vita boot-up, Welcome Park, and some gaming:

[ame]https://youtu.be/jzaZ-RIK-FI[/ame]


You can take direct screenshots on Vita by pressing the Home + Start button at the same time, like on IOS devices. A couple examples:

20111217214424.jpg


20111217214313.jpg



Some Vita games won't include paper instruction manuals, but instead will opt for digital manuals in-game or within the game's app button:

23n3i.jpg
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

Ill be getting one. Gave up on buying games for my phone,my fingers are too big and most games are too touchy with the controls. I welcome you with open arms Vita.
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

TEN hours of Vita coverage from RedSunGamer. They unbox, go through the OS comprehensively, play a ton of games, and answer a bunch of questions. It's practically all you'll need to know about Vita. If you're interested and have the time, watch here:

Part 1: https://ja.twitch.tv/redsungamer/b/302832398

Part 2: https://ja.twitch.tv/redsungamer/b/302866010

Here's a screen/contrast quality comparison between Vita, PSP, and 3DS:

[ame]https://youtu.be/BSdf0CzR7TM[/ame]
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

:lol Vita's browser currently does not support either flash or HTML5. Come on.
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

Why does this and Apple products not support Flash? Is it hard to program for?

Anyway i'll be waiting abit for this, to see if it'll survive to be worth the money
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

Why does this and Apple products not support Flash? Is it hard to program for?

It's generally pretty slow, and consumes a lot of battery. Not to mention, most Flash interfaces aren't suitable for a touch interface.

No Flash support isn't surprising considering even Adobe stopped supporting Flash Mobile.
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

Updated list of Vita games and launch dates for US/EU. You'll notice that many of them release on 2/15, a week before the Vita's official US launch. That's probably due to the [ame="https://www.amazon.com/exec/obidos/ASIN/B004L5MYJA/ref=nosim/6553221-rg1864-00-20"]First Edition Bundle releasing on 2/15[/ame] also.

The official list of 20+ launch games for US/EU:

* Army Corps of Hell
* Escape Plan
* Everybody's Golf
* F1 2011
* FIFA Soccer/FIFA Football
* Gravity Rush
* Hot Shots Golf: World Invitational
* Hustle Kings
* Little Deviants
* Michael Jackson: The Experience
* ModNation Racers: Road Trip
* MotorStorm RC
* Plants vs Zombies
* Reality Fighters
* Ridge Racer
* Shinobido 2: Tales of the Ninja
* Super Stardust Delta
* Top Darts
* Touch My Katamari
* Ultimate Marvel vs Capcom 3
* Uncharted: Golden Abyss
* Unit 13
* WipEout 2048

Launch 'window' games:
* Lumines
* Nina Gaiden Sigma
* Stardrone
* Rayman Origins
* Dynasty Warriors

Kotaku's 'Everything you need to know about Playstation Vita' guide: https://kotaku.com/5869375/the-japanese-playstation-vita-launch-from-lining-up-to-stripping-down

More hands-on with retail copies of a few Vita launch games:

Uncharted: Golden Abyss
[ame]https://youtu.be/EH8avHh36aU[/ame]

Ridge Racer
[ame]https://youtu.be/Ul5gBl9TkWU[/ame]

Ultimate Marvel vs. Capcom 3
[ame]https://youtu.be/-fhzsI0oAeY[/ame]

Blaze Blue: Continuum Shift
[ame]https://youtu.be/_ZWS8cRONiA[/ame]
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

I really want to get this to play the Uncharted title...but I'll wait for the inevitable cheaper, more refined model. Gotta love technology.
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

Yep, there's going to be a version one year later without internal memory or HDMI input/output.


Wait...
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

:lol Vita's browser currently does not support either flash or HTML5. Come on.

Wait till they release a tablet version. Then again, vita may fail.

OT:

My friend bought that holiday bf ps3. He already has to take it back cause the disc drive runs away to hard. Is that normal to where it vibrates the shelf it's on?
 
Re: Playstation Vita (formerly PSP2/NGP - $250)

Some battery life test results submitted from users on the NeoGaf. Of course, as with most things, take them with a grain of salt. Battery life is largely dependent on player use. Ultimately though, it's not fantastic by any means, but realistic considering what the batteries inside the Vita (and the 3DS) have to power.

Settings were as follows: Max volume w/headphones. Max brightness. Wi-fi off. Vita running Uncharted or Ultimate Marvel vs. Capcom 3.

twentytwo22 said:
Battery Test:

3G/Wifi Model
Mobile Data (3G) ON (but is probably over-riden by...
Wifi ON (connected to home network) -- this means I was getting notifications/etc the whole time, all on
Bluetooth OFF
Brightness MAX (note: Brightness in OS MAX, caps in-game at about 80% [battery saving measure -- even 80% brightness is really bright...])
Near Auto-Updating ON
Headphones, volume at 50%

Time was spent: Play UMvC3 from Game Card (including about 30 minutes of Online play)
Occasionally flipping to Web Browser for quick look-ups, as well as Trophies app to check trophies (game kept running in the background, obviously)

Full to Death: 4:29
Warning notice came on at 4:11

dofry said:
Movie Battery Test:

Wifi Model Vita
Wifi OFF/ON (connected to home network) -- 4 hours OFF when at work, but at home it was ON.
Bluetooth ON
Brightness MAX
Near Auto-Updating: I didn't even check because I use WiFi model of Vita.
Headphones, volume at 100%

Time was spent: Played a constant loop of Man from Nowhere. (Ripped the movie and compressed it to 320x240. Found out better software too late. Bitrate was 828kbps if anyone is interested.)

Full to Death: 7:41

Thanks for the template twentytwo22. Should give you some estimate even though not fully taxing for the system.


Finally, a battery life comparison between Vita, 3DS, and PSP. The PSP is a special edition Monster Hunter version, which has a unique housing allowing for a larger battery.

[ame]https://youtu.be/4u4xyABASlc[/ame]

3DS - 2:35
Vita - 3:47
 
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