Aliens Colonial Marines

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Even though it was all in jest, I feel like I sinned against myself for even pretending to like this p.o.s. game :rotfl.
 
lol that should apply to Randy Pitchford and the rest of Gearbox Studios. It's probably only a matter of time before Sega hits them with a law suit.
 
This game is everything that I could ever dream of - Gearbox created a masterpiece. The graphics are unreal. In fact, they improved it greatly from the demo. The AI is also the best that I have ever seen. The voice acting was superb. I'm glad that I traded in Dishonored, Black Ops 2, and Assassin's Creed 3 for this gem.

Okay biggest troll post l have ever read. You must work at gearbox or something.

You think the graphics are good, really? I thought ps2 graphics looked good as well, like 10 years ago. Graphics are also clearly 100x worse then the demo, so you make no sense. Go away now.

You must work for Gearbox, lying trying to trick others into buying the game, yup sounds like a gearbox employee on late damage control.
 
Okay biggest troll post l have ever read. You must work at gearbox or something.

You think the graphics are good, really? I thought ps2 graphics looked good as well, like 10 years ago. Graphics are also clearly 100x worse then the demo, so you make no sense. Go away now.

You must work for Gearbox, lying trying to trick others into buying the game, yup sounds like a gearbox employee on late damage control.

see last few posts above ^
 
Okay biggest troll post l have ever read. You must work at gearbox or something.

You think the graphics are good, really? I thought ps2 graphics looked good as well, like 10 years ago. Graphics are also clearly 100x worse then the demo, so you make no sense. Go away now.

You must work for Gearbox, lying trying to trick others into buying the game, yup sounds like a gearbox employee on late damage control.

All you're doing now, is providing emotionally-driven criticisms for Aliens Colonial Marines - the greatest video game released for this console generation.

I suggest that you hyperventilate into a paper bag, because you clearly don't know what you're doing, by insulting the greatest storyline of the Aliens franchise, and let alone the greatest video game ever created. I will not go away. As a Gearbox employee, it is my responsibility to let others know the truth from the lies. And you are clearly lying out of your a**, by belittling this labor-of-love from Gearbox Studios.
 
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All you're doing now, is providing emotionally-driven criticisms for Aliens Colonial Marines - the greatest video game released for this console generation.

I suggest that you hyperventilate into a paper bag, because you clearly don't know what you're doing, by insulting the greatest storyline of the Aliens franchise, and let alone the greatest video game ever created. I will not go away. As a Gearbox employee, it is my responsibility to let others know the truth from the lies. And you are clearly lying out of your a**, by belittling this labor-of-love from Gearbox Studios.

:lol...........
 
4GB PC Update

Contains changes from the recent 360/PS3 update and additional changes (which will be part of future updates for the 360 and PS3) along with some PC-specific changes.

General
  • Improved texture resolution.
  • Various visual improvements.
  • Added mouse smoothing to options menu.
  • Fixed crashes tied to launch and motion tracker.
  • Added additional safeguards to better protect save data.
  • Resolved an issue where a player's level could sometimes appear incorrect when backing out of a party.
  • Addressed several scenarios under which players could spawn without a weapon.
  • Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
  • Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
  • Smart Gun animation now properly tracks targets.
  • Addressed some instances where Xenos would display erratic animations.
  • Increased light radius for player's shoulder lamp.
  • Adjusted aim assist to better reflect player input.
  • Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
  • Addressed issues with players not spawning into a level properly.
  • Fixed a marine player invincibility exploit.
  • Resolved several instances where players could walk or fall outside of maps.
  • Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
  • Fixed an issue that could cause localized text to sometimes display incorrectly.
  • Addressed an issue where weapon ammunition was not always highlighted properly.
  • General user interface improvements.
  • Miscellaneous bug fixes.
Campaign
  • Tweaked enemy and friendly AI to be more aggressive and responsive.
  • Modified campaign difficulty to account for improved AI responsiveness.
  • Improved enemy collision detection regarding doors and Power Loader.
  • Addressed some issues that could cause improper warping for co-op players.
  • Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
  • Players will no longer bleed out immediately when downed in a Power Loader.
Versus
  • Fixed issues that could cause clients to report inaccurate results and statistics.
  • Addressed instances where a map would appear to “pop in” when loading into a new match.
  • New Xeno appearance customization added.
  • Multiplayer teams should now correctly auto-balance between rounds.
  • Increased duration of Lurker Pounce Challenge “Cat-Like Reflexes” from 10 to 20 seconds.
  • Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
  • Crusher pick-ups now correctly appear as highlighted for clients.
 
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