I think my problem, is that I was too ambitious with the sculpt. Especially for the level of experience I have (or don't have would be more accurate)
The face looks fantastic, it's come out as well as I'd hoped, it's jjust the parts of hair that stick out quite a lot, so when upside down with the resin in, they catch any bubbles heading to the top of the mold.
I thought that I might have trouble with this, but kinda hoped I wouldn't, as I didnt want to mess around with molds that would be too complicated for me. I'm still not even sure the cast heads will go back on the neckposts, as the resin seems a lot firmer than the original plastic and the neck doesnt have that 'flex' to it that the originals have.
Like i said... I'm new to this. Sculpting I can do, it's just the technical part of reproducing that sculpt that's causing me problems.
I'm trying to produce a head, that doesnt need a single thing doing to it at the other end, when the collectors get them... but maybe I'm being too ambitious there too, as it's proving to be very difficult to produce a 'perfect' copy.
I think I might need to redo the shape of the bottom pieces of hair though, to remove the bits that dont seem to want to take resin in, no matter what I try.
leave it with me... I'm still trying (I just ordered my second set of silicone and resin..... this is getting expensive now, lol)
so many unusable faulty heads.........
(and no, I won't give out the faulty heads as they either need a lot of work to complete the shape, or they have incomplete or faulty necks. I might do something with them when I'm all done... maybe resculpt them or something)