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I have 'Brass Balls' you don't. :cool:
 
So I decided to replay this on Hard to finish off all the achievements and it didn't give me the "Brass Balls" achievement. :cuss

Whenever I died I re-loaded from a previous save point so as not to continue from a Vita Chamber but appearantly there's a glitch. You have to Turn Off the Vita Chambers in the settings even if you don't use them. :banghead

So now I'm one achievement short 50/51 and I'm not doing this all over again since Bioshock 2 will be out next week.

:rotfl:rotfl:rotfl:rotfl
 
After how many years, going to finally beat this game. So many things I love about Bioshock, especially the local and really cool denizens of this place, but not a fan of the hacking mini game and the constant backtracking through the game's levels......
 
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Anyone download this for iOS? I'm thinking about it even though it's $14.99 and the graphics are inferior.

[video]https://ca.ign.com/videos/2014/08/04/bioshock-ios-vs-bioshock-xbox-360-graphics-comparison[/video]
 
SOURCE - CNET

BioShock releases on iOS

2K Games' critically acclaimed 2007 first-person shooter has launched for iPhone and iPad.

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Old fans of 2K Games' BioShock series and newcomers alike have a new way to play the "biopunk" first-person shooter today, with the game officially launching on iOS -- a move that further blurs the lines between mobile gaming and console/PC gaming.

The game, originally released for Windows PC, Mac OS X, PlayStation 3, and Xbox 360 in 2007, was announced as a mobile port earlier this month. It has been modified with slightly scaled-back graphics so it can run on mobile hardware, as well as touch controls -- although it is also compatible with third-party mobile-compatible controllers.

"Bringing a true AAA gaming experience to the mobile platform, BioShock sends players on an adventure to explore the submerged Art Deco city of Rapture to fight deranged survivors of a failed objectivist utopia, and genetically modify their own DNA to gain superhuman powers," 2K wrote in a press release.

"The game also features a new leaderboard system, an in-app digital artbook (based on the original Special Edition), and a new player profile function that allows players to see how they stack up against their friends with a number of personal in-game stats that track how many weapons and plasmids are used, the number of enemies killed, and more."

As promised, it is priced on the "premium" level -- $14.99, AU$18.99, and £10.49 -- and is only compatible with new iDevice models: iPad Air, iPad Mini 2, iPad 4, iPhone 5s, iPhone 5c, and iPhone 5. It won't run on older devices, the developer warns, and you may find yourself needing to clear some space on your device: Unsurprisingly, it comes in at a whopping 1.65GB.
 
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