Is this the only thread for ED? I'm shocked at the lack of interest if so, it's awesome!
I had a thread that went right back to the initial Kickstarter but I was the only one posting in it and no one else seemed to care so I gave up
https://www.sideshowcollectors.com/...elite-dangerous-kickstarter-goal-reached.html
I'm a Founder level backer from Kickstarter and have been playing since Alpha 1.0
The original Elite in 1984 was the first game I ever played.
Elite 2: Frontier in the late 80s (with its ability to land on every single planet in the galaxy!) is still my all time favorite game.
I'm currently out way past the core systems in deep space, doing my own thing with some exploring scanning, mining and some trading at tiny outposts, way way out past where other human players are.
In terms of tips .....not even sure where to start .....
Tip 1
If you're interested in space sims then its a MUST to buy a joystick/thruster combo. The Saitek x52 is the easiest and probably best option (the real super advanced combos are overkill since its not a hardcore military flight sim)
Elite is designed specifically with this in mind and while you can play without, the investment is so worth it and fun factor goes up by 10 once you have it.
....this comes from someone who is not into normal flight sims and bought the set specifically for Elite....
(It'll also be fully useable and ready to go for Star Citizen when that launches so you're not just buying for one game)
Tip 2:
Its worth watching all the tutorial videos online you can and playing all the intro tutorial missions and content you can.
The game has no slow start or intro to get you into things ...its literally press start and then you're in a space ship, expected to know how everything works.
Tip 3:
Death can be brutal .... probably too much so and I hope they tone it down a little.
Always always always
have enough money to cover the insurance excess on your ship.
No matter how much people know that, people assume they will be fine because they've been fine for months of game time ....and then something goes wrong (crash or attacked) and they don't have enough left in their account to cover the loss and get knocked back to zero, losing 100% of their financial progress.
The rage threads on the official forums for that are .....interesting
Tip 4:
Its worth keeping in mind that this is essentially 1/3 of what will be the final product.
Stage 1 - Space (just launched!)
Stage 2 - Planetary content (probably mid 2016)
Stage 3 - 1st/3rd person content (probably mid 2017)
But the game is designed from the ground up with the basis for these mechanics and gameplay already in there. It won't be bolt on DLC later.
What that kind of does is make it seem quite large but a little empty at the moment.
An example is the ship interiors are already in there ...but it'll be a few years before they get around to 1st/3rd person mechanics and let you walk around in there (this has been confirmed in some of the betas where due to clipping, people got footage inside some of the large ships!)
You really want to go down and visit some planets and walk around space stations ...but you can't .....yet.....
They are still rolling out content regarding the 'space portion' right now. 1.1 update due this week and 1.2 next month.
You've really got to view it as a never ending game release.
Happy to try and help fumble through any specific questions .....
See you out in the verse !