PS4 and XBOX720 specs leaked.

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So I see even after the PC gaming thread was opened we are still talking about PC gaming here. No point on checking in on this thread anymore.

I would say the people talking about their PC's in an Xbox and Playstation thread are the ones trolling. :lecture

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:monkey3
 
I would say the people talking about their PC's in an Xbox and Playstation thread are the ones trolling. :lecture

I agree. If there's one thing that I can't stand, it's trolls. They should receive infractions without mercy. Here's a good commentary on why you should stick to console gaming and not even consider a PC. Be sure to check it out, you danged, dirty, trolls! :mad:

https://www.youtube.com/watch?v=oHg5SJYRHA0
 
On a serious note though, since we are discussing specs in this thread, I do think it's relevant to mention about how consoles have fallen drastically behind their PC counterparts. Even though I'd never give up entirely on console gaming, it is a bit disappointing to see the make-up of their hardware. I just hope that the prices aren't too ridiculous, one year after the respected launches. There's no way that I'd shell out $500 for a console now, when I can spend much less and upgrade my gaming PC.
 
Everybody just relax, this is a conversation not a dictatorship. I wasn't even remotely offended by some of the PC hater comments.
 
This thread would be a much happier place, if we all could just go back to playing board games.
 
Let's keep the thread on topic - this is about consoles, not PC gaming. As I prefer to play on a console it would be awesome to come into this thread and not have to deal with all the unrelated posts. For those of you that prefer PC gaming - you have a thread that is dedicated to just that.

:duff
 
I still have my first 360 (still runs great - though I did get a 250G HD for it because my old one ran out of room). I also still have the 1st generation Playstation 3 - which also runs great...and I do a lot of gaming as well as streaming movies.

I'll be sad to see them go...though I haven't read if these new consoles will be backward compatible? That's the one thing I don't like about consoles...when your older games won't play on a newer system. :(
 
Backward compatiblity is a huge consideration for me whether I get these at launch or later. With a backlog of current gen games to play through, plus the ones I just enjoy revisiting over and over, I can stay with my current systems for awhile.
 
Backward compatiblity is a huge consideration for me whether I get these at launch or later. With a backlog of current gen games to play through, plus the ones I just enjoy revisiting over and over, I can stay with my current systems for awhile.

I'll probably be doing the same. I've kept my 1st gen PS3 because it is backwards compatible. Though to be honest...these days I rarely ever play any PS2 games anymore. But I got a lot of PS3 and 360 games that I know I am going to want to play a few more times and a few I still need to finish.
 
i dont know if they'll be backwards compatible, the new xbox will have bluray though
 
I still have my first 360 (still runs great - though I did get a 250G HD for it because my old one ran out of room). I also still have the 1st generation Playstation 3 - which also runs great...and I do a lot of gaming as well as streaming movies.

I'll be sad to see them go...though I haven't read if these new consoles will be backward compatible? That's the one thing I don't like about consoles...when your older games won't play on a newer system. :(

I jinxed myself. Got the RROD tonight. :mad: :lol :gah: I can't help but laugh a bit since it happened shortly after I posted this.
 
I hope the ps4 is good quality and not "cheapened out", as the current super slim 3.
 
New article went up on Kotaku about latest PS4 rumors today.

https://kotaku.com/5977849/the-play...ncy-user-accounts-and-impressive-specs-so-far

Last March, we gave you an early look at how the PlayStation 4—code-named Orbis—was shaping up. Nearly a year later, we're about to bring you a clearer, more timely update, including new technical specs and information on an upgrade to Sony's traditional controller design.

The information you're about to read comes from official Orbis documentation, a hive of more than 90 PDFs about the forthcoming console. The details of the files were shared with Kotaku by an individual known as SuperDae, the same person who last year attempted to sell a pair of next-gen Xbox development kits on eBay.

What follows won't tell you when the PS4/Orbis is coming out or even what it's destined to be called. Our best sources are mixed on whether the new Sony console will be out late this year, to match the expected launch of the next-generation Xbox, or whether Sony will wait until 2014. What you will learn about below are some of the guts of the console (as they stand for now, at least) and how it works. Some of those details were familiar, matching things we'd heard before; others were new and refreshingly specific.

SPECS

We'll begin with the specs. And before we go any further, know that these are current specs for a PS4 development kit, not the final retail console itself. So while the general gist of the things you see here may be similar to what makes it into the actual commercial hardware, there's every chance some—if not all of it—changes, if only slightly.

That being the case, here's what we know is inside PS4 development kits—model # DVKT-KS000K—as of January 2013. As you'll see, some things have changed since earlier kits became available in March 2012.

System Memory: 8GB
Video Memory: 2.2 GB
CPU: 4x Dual-Core AMD64 "Bulldozer" (so, 8x cores)
GPU: AMD R10xx
Ports: 4x USB 3.0, 2x Ethernet
Drive: Blu-Ray
HDD: 160GB
Audio Output: HDMI & Optical, 2.0, 5.1 & 7.1 channels

If you think the HDD is small, remember, these are the specs for a machine that developers are using to make games on, not the console you'll own and be storing media on. And don't worry about having two ethernet ports; as this is a dev kit, one is there for local sharing/testing purposes.

Interestingly, while some of these specs (such as the 8x core CPU) match with those reported by Digital Foundry only a few days ago, others like the RAM (DF reported 4GB of GDDR5, while we've heard 8GB) differ.

We've learned there's a headphone jack on the front of the console, but it's unclear whether that's just for dev kits or is an intended feature of the final retail console.

CONTROLLER

Ever since the release of the original PlayStation, Sony has maintained roughly the same basic controller design. This trend may be continuing with the PS4, because we've learned that developers are working with—and dev kits support—both the Sixaxis and DualShock 3 controller. This suggests that, for the most part, the design and capabilities of the PS4's controller will be similar to those on the PS3. The documentation also shows a Move controller, suggesting Sony's Wii-style motion wand will work with the new console.

There is a new controller in development for the PS4, though, known internally as the Orbis Development Tool, and while it keeps many of the same features as the current pads—like the four iconic PlayStation face buttons, two thumbsticks and shoulder triggers—there's one key addition.

British site CVG speculated last week that, because they'd heard the PS4's controller was "trying to emulate the same user interface philosophies as the PS Vita", that meant it would feature a touch screen. Instead, the Orbis' controller features a capacitive touch pad, like you find on the back of a Vita (presumably it's also on the back of the PS4's controller), that can recognise two-point multi-touch. The entire pad can also be "clicked" for an additional input button.

The PS4's controller will again be capable of motion-sensing, like its PS3 predecessors, only now with improved technology like tilt correction. It will also feature vibration, which Sony has thankfully learned is a next-gen feature you need to launch with. It'll also have an RGB LED light in it.

While there have been reports of the PS4 controller featuring "biometric" technology, there was no mention of it in the information we were provided.

There's one other addition to the PS4's pad you won't find on a DualShock 3: a "Share" button. We're not exactly sure what it does. The most likely use would be to allow users to share some aspect of their gaming experience to Twitter or Facebook. Maybe a screenshot? We have no idea. But that Share button might have something to do with...

ACCOUNTS


Sony is trying to change the way you think about user accounts with the PS4. As it stands now, and this applies to all current consoles the PS3 (and the Wii U), when you log in, you log in as a single user. With Orbis, Sony is moving the place of "ownership" away from the console, with something it calls "multi-user simultaneous logins."

Which means that the PS4 will let more than one person be logged into the same system at the same time. It achieves this by linking control pads to user accounts; as each new controller syncs with the system, that player's account can be logged in as well. Accounts won't be "locked" to a controller; you'll simply be prompted to sign in to an account every time an extra pad is connected to the console.

One application we learned about for this feature would be that, were four players in a co-op battle able to defeat a boss, then all four would receive trophies.

We only learned of this feature in relation to local accounts stored on the console itself. It's unclear whether you'd also be able to do this via the PlayStation Network if you were playing online.
 
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